Maskinstorm blog

Works and other things we are inspired by.

Wednesday, January 31, 2007

Game art arcade

Here are a few photos from Maskinstorm's first exhibition project, which focused on experimental, artistic, modified and political game art works. It took place in the limestone mines of Thingbæk as a part of the digital art festival MINE 06. More info and more photos at: http://www.maskinstorm.org/projects/mine.htm.




(Photos: Thomas Petersen)

Sunday, November 19, 2006

Smoke tree 2006


Maybe we could use this project in the exhibition : "Still Nature"?

"Smoke tree" - A virtual sculpture : www.johngerrad.net

Sunday, May 28, 2006

Update from Maskinstorm

After a joint inspirational trip to Ars Electronica, after many interesting meetings, after lots of discussion. After all that, Maskinstorm has created its first project as a group. This is so exiting ...

It is an exhibition encompassing everything that we stand for, and we are so looking forward to telling everyone about it.
However, right now we are in the process of applying for funding, looking for the perfect location, etc., so we can't say anything yet. But we will be back with more news.

Tuesday, December 20, 2005

Whispering Garden


This work by Lars Spuybroek and Edwin van der Heide looks pretty cool. We-Make-money-not-art.com writes:
"Whispering Garden is a synaesthetic node, short-circuiting all elements and forces that are present: connecting the wind to light, light to structure, structure to sound, sound to architecture, architecture to bodies, looping all the loops, making everything sensing everything, making everything sensuous. "

More pics here: http://www.designws.com/pagina/1spuybroekrdam.htm

Wednesday, November 16, 2005

Digital Landscapes

I am a big fan of the landscape image interpreted through digital media. This has been a focal point of my own work and I've also been rummaging the net to explore the genre. Here are a couple of great examples:

Susan Alexis Collins: Fenlandia
Web cams slowly harvest pixels from various countryside locations. As the days and nights progress, the image records multiple layers of time in one image. http://www.susan-collins.net/fenlandia



Cory Arcangel: Clouds
A hack of the Mario Brothers Cartridge removing all elements but the drifting clouds. There is something wonderfully meaningless about the process of eliminating all functional elements from a game and revealing the simple beauty of pixilated clouds. http://www.beigerecords.com/cory/21c/21c.html

Wednesday, October 05, 2005

Meso: Lightstrive


Sebastian Oschatz from the German design bureau/artist group Meso showed this project as a part of his presentation at the Generator.x conference in Oslo. Basically this installation is an augmented facade, where the audience can play with a virtual light source, which supplements the original architecture in a somewhat discrete but magical way. The project was made in connection to the Olympics in Athens 2004 and was created with the Meso's own programming environment vvvv. Check out the documentation at: http://vvvv.meso.net/tiki-index.php?page=Lightstrive and be sure to watch the video clips.

Wednesday, September 14, 2005

Tree of Light


This tree is projected onto various facades and move in the wind according to the actual wind. When someone passes a leaf falls off and 'is dropped' on a location near by.
The work is done by Simon Heijdens (NL). Read more here:
http://www.simonheijdens.com/info/tree-simonheijdens.pdf